An astounding 2.2 million players paid $99.99 to access College Football 25 three days early. This practice of selling Deluxe Editions for early access has become standard among triple-A publishers, and EA Sports’ latest title is the newest to adopt this model. By pre-ordering the Deluxe Edition on PlayStation 5 and Xbox Series X and S, players could start playing on July 16 instead of the official release date of July 19.
The early access period saw significant participation, with an additional 600,000 players joining via the EA Play trial. This brings the total to 2.8 million players before the game’s official launch. EA Sports SVP and Group GM Daryl Holt expressed excitement about the game’s reception, welcoming millions more players with the full launch.
Mat Piscatella of Circana noted that EA Sports College Football 25 might become the mass-market hit of this console generation, based on the firm’s Player Engagement Tracker. The game also introduced a Team Builder feature for creating custom teams, receiving positive fan feedback despite mixed early reviews.
In-progress reviews, such as one from EA College Football 25, likened the game’s premature readiness to a college quarterback unprepared for the NFL. Critics and fans alike are eagerly awaiting the full review and exploring the complete guide to College Football 25.
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