Miyazaki Defends Elden Ring’s Difficulty
Hidetaka Miyazaki, the director of Elden Ring, insists the game’s challenging nature is essential for delivering a sense of achievement.
Hidetaka Miyazaki, the director of Elden Ring, insists the game’s challenging nature is essential for delivering a sense of achievement.
Experience the freedom of a physics-driven game world in The Legend of Zelda: Tears of the Kingdom. With every object
On the second anniversary of the tragic 2022 school shooting in Uvalde, Texas, the families of the victims have filed
In Baldur’s Gate 3, if players choose to enable the nudity censor, the game humorously replaces all naked characters’ private
Paradox Interactive has announced the closure of Paradox Tectonic, the studio responsible for developing “Life by You,” a competitor to
‘I’m Not a Big Fan of Survival Games,’ Says Director of 2024’s Best Survival Game Half-Life-inspired survival game Abiotic Factor
Lead writer of Baldur’s Gate 3, Adam Smith, shared his favorite lines from the game, focusing on a particularly subtle
Six years after the early demise of the first-person hero shooter LawBreakers, game director Cliff ‘Cliffy B’ Bleszinski attributes the
Dragon Age: The Veilguard, the latest installment in BioWare’s beloved RPG series, will feature extensive skill trees influenced by Final
Despite the success of Elden Ring, Hidetaka Miyazaki, director at FromSoftware, believes he has yet to create his “ideal fantasy